Better project commit macro

Several months ago, I posted a Komodo IDE macro to run a source control commit on the current project.  That was nice, but there was an issue with it: it only sort of worked. 

Basically, in some cases the SCC type of the project directory was never set.  In particular, if you focused on another window and then double-clicked the macro to invoke it, without touching anything else in Komodo, it wouldn't work.  While this scenario sounds like an edge-case, it turns out to be infuriatingly common, especially when you use multiple monitors.  The obvious example is:

  1. Make some changes to your web app in Komodo.
  2. Switch focus to a browser window and test them out.
  3. See that everything works correctly.
  4. Double click the commit macro to commit the changes.
  5. Wait a while and then curse when the commit window never comes up.

I'm no Komodo expert, so I'm not sure exactly what the problem was.  What I did eventually figure out, though, is that Komodo's SCC API doesn't seem to like dealing with directories.  It prefers to deal with files.  And it turns out that, if you're only dealing with a single file, the "commit" window code will search that file's directory for other SCC items to work with.

So here's an improved version of the same macro.  This time, it grabs the project root and looks for a regular file in it that's under source control.  It then proceedes in the same way as the old one, except that it's much more reliable.

(function() {
    "use strict";
    // Find a file in the project root and use it to get the SCC type.  If we
    // don't find any files, just try it on the directory itself.
    // TODO: Maybe do a recusive search in case the top-level has no files.
    function getSccType(url, path) {
        var os = Components.classes[";1"]
            ospath = Components.classes[";1"]
            fileSvc = Components.classes[";1"]
            files = os.listdir(path, {}),
            kofile = null;
        // First look for a file, because that always seems to work
        for (var i = 0; i < files.length; i++) {
            var furi = url + '/' + files[i],
                fpath = ospath.join(path, files[i]);
            if (ospath.isfile(fpath)) {
                kofile = fileSvc.getFileFromURI(furi);
                if (kofile.sccDirType) {
                    return kofile.sccDirType;
        // If we didn't find a file, just try the directory.  However, this
        // sometimes fails for no discernable reason.
        kofile = fileSvc.getFileFromURI(url);
        return kofile.sccDirType;
    var curr_project_url =  ko.projects.manager.getCurrentProject().importDirectoryURI,
        curr_project_path = ko.projects.manager.getCurrentProject().importDirectoryLocalPath,
        count = 0;
    // HACK: For some reason, the SCC type on directories doesn't populate.
    // immediately.  I don't know why.  However, it seems to work properly on
    // files, which is good enough.
    var runner = function() {
        var scc_type = getSccType(curr_project_url, curr_project_path),
            cid = "" + scc_type + ";1",
            fileSvc = Components.classes[";1"]
            kodir = fileSvc.getFileFromURI(curr_project_url),
            sccSvc = null;
        if (scc_type) {
            // Get the koISCC service object
            sccSvc = Components.classes[cid].getService(Components.interfaces.koISCC);
            if (!sccSvc || !sccSvc.isFunctional) {
                alert("Didn't get back a functional SCC service. :( ");
            } else {
                ko.scc.Commit(sccSvc, [curr_project_url]);
        } else if (count < 50) { // Just in case this never actually works....
            count += 1;
            setTimeout(runner, 100);
        } else {
            alert('Project directory never got a valid SCC type.');

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